Journal
1. Satoru Tokuhisa,Kenji Iguchi,Sosuke Okubo,Yoshimasa Niwa,Tomoyuki Nezu and Masa Inakage.
OTOTONARI : A Pervasive Game Based on Collaboration and Storage of Users' Experience.
Transactions of Information Processing Society of Japan,Vol.47, No.6, pp.1844-60, June, 2006.
[pdf] (sorry, only japanease)
2. Satoru Tokuhisa, Sosuke Okubo, Ken Suguro, Taku Kotabe and Masa Inakage.
MYSQ: An entertainment system based on content creation directly linked to communication.
ACM Computers In Entertainment (CIE), Volume 4, Issue 3, Article No.2, July 2006.
[pdf]
3. Satoru Tokuhisa and Masa Inakage.
Creation, Discovery and Transition : Discussion about Interaction Models to Design "Enjoyment" in Entertainment System.
Transactions of Information Processing Society of Japan ,Vol.48, No.3, pp.1097-112, June, 2007.
[pdf](sorry, only japanease)
4. Masa Inakage,Atsuro Ueki,Satoru Tokuhisa,Yuichiro Katsumoto.
Designing Ubiquitous Content for Daily Lifestyle.
International Journal of Cognitive Informatics and Natural Intelligence, Vol. 5, Issue 1, pp.35-40, October, 2008.
5. Satoru Tokuhisa,Takuji Tokiwa and Masa Inakage.
Adjustive Media: Design Method of Media Art /Entertainment with Feedback.
Cognitive Studies,Vol.17, No.3, pp.536-548, September, 2010.
[pdf](sorry, only japanease)
6. Yuichiro Katsumoto, Daisuke Uriu, Satoru Tokuhisa, Naohito Okude, Masa Inakage
Design Methodology for Ubiquitous Content: AMAGATANA as a Case Study
The Journal of the Society for Art and Science,Vol.9, No.3, pp.111-118, September, 2010.
7. Satoru Tokuhisa, Takaaki Ishizawa, Yoshimasa Niwa, Kenji Kasuya, Yuichiro Katsumoto, Shuichi Ishibashi, Satoru Hasimoto, Atsuro Ueki and Masa Inakage.
Xtel: A Development Environment to Support Agile Prototyping of Ubiquitous Content
IEICE TRANSACTIONS on Information and Systems D, Vol.J93-D, No.10, pp.1809-1821.
[pdf](sorry, only japanease)
Book
1. Masa Inakage, Satoru Tokuhisa and Eri Watanabe and Yu Uchida
Interaction Design for Ubiquitous Content.
The Art and Science of Interface and Interaction Design (Studies in Computational Intelligence)
Christa Sommerer, Lakhmi C. Jain and Laurent Mignonneau(eds.)
pp.105-115, Springer, 2008.
2. Keio University Ubiquitous Content Porject
xtel: Intreraction Design to Enrich Everyday Life.
AXIS, 2010.
3. Masa Inakage, Takahiro Arakawa, Kenji Iguchi, Yuichiro Katsumoto, Makoto Katsura, Takeshi Osawa, Satoru Tokuhisa, and Atsuro Ueki
Designing for Entertaining Everyday Experiences.
Art and Technology of Entertainment Computing and Communication
Adrian David Cheok
pp.255-269, Springer, 2010.
Magazine
1. Satoru Tokuhisa and Takuji Tokiwa.
A Design Method for BOP Users: Products for Social Innovation.
User Experience Magazine, Volume 10, Issue 2, May, 2011.
2. Satoru Tokuhisa.
Social Innovation in Timor-Leste.
Mita-hyoron, No.1146, p.51, June, 2011.
Interanational Conference
1. Taku Kotabe, Satoru Tokuhisa, Ken suguro and Masa Inakage.
atMOS - Self Package Movie.
Siggraph 2003 Emerging Tchnologies,
San Diego, CA, U.S.A., 27-31 July, 2003.
[pdf]
2. Takuji Tokiwa, Satoru Tokuhisa, Yuka Honna, Chieko Shinozaki, Fusako Kusunoki, Takuichi Nishimura, and Toru Iwatake.
Surround CoBIT: A method for presenting auditory information as a virtual acoustic field.
4th International Workshop on Smart Appliances and Wearable Computing(IWSAWC2004), Tokyo, Japan, March, 2004.
3. Satoru Tokuhisa, Taku Kotabe and Masa Inakage.
atMOS: Self Expression Movie Generating System for 3G Mobile Communication.
Third International Conference on Mobile and Ubiquitous Multimedia (MUM 2004),Maryland, US, 27-29 October, 2004.
[pdf]
4. Satoru Tokuhisa, Taku Kotabe and Masa Inakage.
Enhanced Entertainig Experience For Creative LBE with atMOS System.
10th Interanational Conference on Virtual Systems and Multimedia (VSMM 2004), pp.450-459, Ogaki City, Gifu, Japan, 17-19 November, 2004.
[pdf]
5. Satoru Tokuhisa, Alice Ding and Masa Inakage.
Tri-Story as Intuitive Cinema: Interactive Storytelling based on Physical Action for Multi Screen.
ACM SIGCHI International Conference on Advances in Computer Entertainment Technology (ACE 2005), pp.314-317, Valencia, Spain, 15-17 June, 2005.
[pdf(full)] [pdf(short)]
6. Satoru Tokuhisa, Yukinari Iwata and Masa Inakage.
Suirin.
Siggraph 2005 Emerging Tchnologies, Article No.22, Los-Angels, US, 31 July - 4 August, 2005.
[pdf]
7. Satoru Tokuhisa and Masa Inakage.
Sensible Node: Network-Based General Purpose Architecture Module that Reflects Environment.
2nd International Conference on Intelligent Environment National Technical University of Athens (IE 2006), Vol.2, pp.175-184, Athens, Greece, 5-6 July, 2006.
[pdf]
8. Satoru Tokuhisa, Kenji Iguchi, Sosuke Okubo, Yoshimasa Niwa, Tomoyuki Nezu and Masa Inakage.
OTOTONARI: A Pervasive Game of Sound Composition based on Users’Collaboration.
The International Academic Conference on the Future of Game Design and Technology (Future Play 2006), London, Canada, 10-12 October, 2006.
[pdf]
9. Satoru Tokuhisa, Yukinari Iwata and Masa Inakage.
re-acT-able pH [polyphony * Heredity].
1st International Conference on Digital Interactive Media Entertainment & Arts (DIME 2006), Bangkok, Thailand, 25-27 October, 2006.
[pdf]
10. Satoru Tokuhisa, Kenji Iguchi, Sosuke Okubo, Yoshimasa Niwa, Tomoyuki Nezu and Masa Inakage.
OTOTONARI: Mobile Ad Hoc Pervasive Game that develops a regional difference.
International conference on Game research and development (Cyber Game 2006), pp.155-162, Perth, Australia, 4-6 December, 2006.
[pdf]
11. Satoru Tokuhisa, Yukinari Iwata and Masa Inakage.
rhythmism: A VJ Performance System with Maracas based Devices
ACM SIGCHI International Conference on Advances in Computer Entertainment Technology (ACE 2007), pp.204-207, Salzburg, Austria, 13-15 June, 2007.
[pdf(full)] [pdf(short)]
12. Yoshimasa Niwa, Satoru Tokuhisa and Masa Inakage.
Talktic: The Contents Development Environmentfor Pervasive Computing
ACM SIGCHI International Conference on Advances in Computer Entertainment Technology (ACE 2008), pp.34-41, Yokohama, Japan, 1-3 December, 2008.
13. Satoru Tokuhisa.
Nervixxx: An Introduction of Biosignal to Live Video Performance.
Siggraph Asia 2008 Sketch, Singapore, 10-13 December, 2008.
[pdf]
14. Satoru Tokuhisa.
Nervixxx: A Video Performance System with Neural Interfaces.
IEEE The Second International Conferences on Advances in Computer-Human Interactions(ACHI 2009), pp.156-163, Cancun, Mexico, 1-7 February, 2009.
[pdf]
15. Satoru Tokuhisa, Takaaki Ishizawa, Yoshimasa Niwa, Kenji Kasuya, Atsuro Ueki, Sho Hashimoto, Kazuhiko Koriyama and Masa Inakage.
xtel: A Development Environment to Support Rapid Prototyping of "Ubiquitous Content".
Tangible and Embedded Interaction 2009 (TEI 2009), pp.323-330, Cambridge, UK, 16-18 February, 2009.
[pdf]
16. Satoru Tokuhisa.
Aequorin: Design of a System for Reduction of the User’s Stress in One Day.
International Workshop on Sensing and Acting in Ubiquitous Environments (SEACUBE 2009), St.-Petersburg, Russia, 12 October, 2009.
[pdf]
17. Satoru Tokuhisa and Yusuke Kamiyama.
The World is Canvas: A Coloring Application for Children based on Physical Interaction.
International Conference on Interaction Design and Children (IDC 2010), pp.315-318, Barcelona, Spain, 9-12 June, 2010.
18. Satoru Tokuhisa and Yusuke Kamiyama.
The World is Canvas: A Painting Application for Children based on the Social Constructivism System.
Create10 - The interaction design conference, Edinburgh, UK, 30 June - 2 July, 2010.
[pdf]
19. Yu Ebihara, Chihiro Kondo, Maki Sugimoto, Satoru Tokuhisa, Takuji Tokiwa, Kentaro Harada, Hiroaki Miyasho, Toshitugu Yasaka, Anusha Withana, Masa Inakage.
A public display system that uses dynamic composition of digital images and sounds by analyzing related KANSEI information.
Siggraph Asia Poster, Seoul, 15-18 December, 2010.
Domestic Confrence
1. Naruhiko Shiratori,Shuichi Ishibashi,Takaaki Ishizawa,Daisuke Uriu,Atsuro Ueki,Yuichiro Katsumoto,Yusuke Kamiyama,Satoru Tokuhisa,Sho Hashimoto,Naohito Okude and Masa Inakage.
Stochastic entertainment Computing
Entertainment Computing 2009, Tokyo, 16-18 September, 2009.
2. Satoru Tokuhisa,Shuichi Ishibashi,Takaaki Ishizawa,Daisuke Uriu,Atsuro Ueki,Yuichiro Katsumoto,Yusuke Kamiyama,Naruhiko Shiratori,Sho Hashimoto,Naohito Okude and Masa Inakage.
xtel: A Development Environment for Ubiquitous Content.
Entertainment Computing 2009, Tokyo, 16-18 September, 2009.
[pdf]
3. Daisuke Uriu,Shuichi Ishibashi,Takaaki Ishizawa,Atsuro Ueki,Yuichiro Katsumoto,Yusuke Kamiyama,Naruhiko Shiratori,Satoru Tokuhisa,Sho Hashimoto,Naohito Okude and Masa Inakage.
A Design Method for Ubiwquitous Content: Seamless Development Process using Design Thinking and xtel Platform.
Entertainment Computing 2009, Tokyo, 16-18 September, 2009.
4. Yuichiro Katsumoto,Shuichi Ishibashi,Takaaki Ishizawa,Atsuro Ueki,Daisuke Uriu,Yusuke Kamiyama,Naruhiko Shiratori,Satoru Tokuhisa, Sho Hashimoto,Naohito Okude and Masa Inakage.
Amagatana: A Case Study of the Design Method for Ubiquitous Content.
Entertainment Computing 2009, Tokyo, 16-18 September, 2009.
5. Shuichi Ishibashi,Takaaki Ishizawa,Atsuro Ueki,Daisuke Uriu,Yuichiro Katsumoto,Yusuke Kamiyama,Naruhiko Shiratori,Satoru Tokuhisa,Sho Hashimoto,Naohito Okude and Masa Inakage.
Sound Candy: A Case Study of the Design Method for Ubiquitous Content.
Entertainment Computing 2009, Tokyo, 16-18 September, 2009.
6. Mizuki Namai, Daisuke Uriu, Satoru Tokuhisa, Ryo Kashiwagi, Masahiko Inami, Naohito Okude.
panavi: a system enhancing cooking skills based on the pan embedded with sensors, actuators, and wireless communication function.
IEICE Technical Committee on Multimedia and Virtual Environment (MVE), Osaka, 11-12 November, 2009.
7. Daisuke Uriu, Mizuki Namai, Satoru Tokuhisa, Ryo Kashiwagi, Masahiko Inami, Masa Inakage, Naohito Okude.
Designing "Smart Kitchen Utensil", Applying to Synthesize Design Thinking and "xtel" platform: Development Process of "panavi" System from Ideation to Production and Exhibition
IEICE Technical Committee on Multimedia and Virtual Environment (MVE), Osaka, 11-12 November, 2009.
8. Atsuro Ueki, Shuichi Ishibashi, Takaaki Ishizawa, Daisuke Uriu, Yuichiro Katsumoto, Yusuke Kamiyama, Naruhiko Shiratori, Satoru Tokuhisa, Sho Hashimoto, Naohito Okude and Masa Inakage.
Ubiquitous Contents Platform xtel: A developing system for contents in daily life.
SICE System Integration 2009, Tokyo, 24-15 December, 2009.
9. Takaaki Ishizawa, Shuichi Ishibashi, Atsuro Ueki, Daisuke Uriu, Yuichiro Katsumoto, Yusuke Kamiyama, Naruhiko Shiratori, Satoru Tokuhisa, Sho Hashimoto, Naohito Okude and Masa Inakage.
MOXA: Web integrated nodes for ubiquitous computing.
SICE System Integration 2009, Tokyo, 24-15 December, 2009.
10. Sho Hashimoto, Shuichi Ishibashi, Takaaki Ishizawa, Atsuro Ueki, Daisuke Uriu, Yuichiro Katsumoto, Yusuke Kamiyama, Naruhiko Shiratori, Satoru Tokuhisa, Naohito Okude and Masa Inakage.
IP and web access for small nodes using proxy system.
SICE System Integration 2009, Tokyo, 24-15 December, 2009.
11. Naruhiko Shiratori, Shuichi Ishibashi, Takaaki Ishizawa, Atsuro Ueki, Daisuke Uriu, Yuichiro Katsumoto, Yusuke Kamiyama, Sho Hashimoto, Satoru Tokuhisa, Naohito Okude and Masa Inakage.
Constructing the Life System for Storing Experience Using xtel Framework.
SICE System Integration 2009, Tokyo, 24-15 December, 2009.
12. Yusuke Kamiyama, Shuichi Ishibashi, Takaaki Ishizawa, Atsuro Ueki, Daisuke Uriu, Yuichiro Katsumoto, Naruhiko Shiratori, Sho Hashimoto, Satoru Tokuhisa, Naohito Okude and Masa Inakage.
A Report of a Practical Case of a System for Storing Experience in an Exhibition.
SICE System Integration 2009, Tokyo, 24-15 December, 2009.
13. Chihiro Kondo, Yu Ebihara, Maki Sugimoto, Satoru Tokuhisa, Takuji Tokiwa, Kentaro Harada, Hiroaki Miyasho, Toshitsugu Yasaka, and Masa Inakage.
Development of digital signage content generation system based on sensitivity information.
Entertainment Computing 2010, Kyoto,22-24 October, 2010.
14. Yuichiro Katsumoto,Satoru Tokuhisa and Masa Inakage.
Ninja Track: An interaction technique using a structure that can change its shape and exibility.
19th Workshop on Interactive Systems and Software (WISS 2011), Kyoto,1-3 December, 2010.
Patent
1. domestic "Imformation processing mechanisms, methods, systems and programs"
Patent application: 2004-148724
Patent publication: 2005-333309
Investor / applicant:Satoru Tokuhisa,Taku Kotabe,Ken Suguro,Sosuke Okubo and Masa Inakage.
2. domestic "Cooking system, and kitchen utensils and a cooking set for the cooking system"
Patent application: 2009-212237
Applicant: Keio Uniersity
Investor: Mizuki Namai, Daisuke Uriu, Satoru Tokuhisa, Ryo Kashiwagi, Masahiko Inami, Naohito Okude.
Media
1."Suirin: Computer-Augmented Healing"
we make money not art.
13 Aug, 2005.
[article](online)
2. "A COMPUTER-AUGMENTED HEALING TO RELIEVE STRESS"
Medical Device Technology Alert: Measuring Autonomic Dysfunction Activity; Computer-Augmented Stress Relief; Extracorporeal Ventricular Assist Device.
02 Sep, 2005.
[pdf]
3. "Booth your ego"
springwise.com: new business ideas for entrepreneurial minds.
03 Dec, 2005.
[article](online)
Other Accomplishments
1. Marquis's Who's Who in the World (27th Edition, 2010, 60000 people), appeared.
30 November, 2009.
2. Marquis's Who's Who in the World (28th Edition, 2011, 60000 people), appeared.
30 November, 2010.
3. Marquis's Who's Who in the World (29th Edition, 2012, 55000 people), appeared.
30 November, 2011.



