{"id":7,"date":"2012-10-30T15:15:32","date_gmt":"2012-10-30T06:15:32","guid":{"rendered":"http:\/\/dangkang.s291.xrea.com\/production\/?page_id=7"},"modified":"2026-04-04T19:44:21","modified_gmt":"2026-04-04T10:44:21","slug":"publication","status":"publish","type":"page","link":"https:\/\/www.dangkang.com\/en\/publication\/","title":{"rendered":"Publication"},"content":{"rendered":"<p><\/p>\n<h3>PhD Thesis<\/h3>\n<p>A Design Method for Creatio, Entertainment with Creation.<br \/>\nKeio University (Media and Governance), September, 2007.<br \/>\n<a href=\"http:\/\/www.dangkang.com\/wp-content\/uploads\/pdf\/dk_dThesis.pdf\">[pdf] <\/a>(sorry, only Japanese)<\/p>\n<h3>Refereed Articles<\/h3>\n<p>1. Satoru Tokuhisa\uff0c Kenji Iguchi\uff0c Sosuke Okubo\uff0c Yoshimasa Niwa\uff0c Tomoyuki Nezu and Masa Inakage\uff0e<br \/>\nOTOTONARI : A Pervasive Game Based on Collaboration and Storage of Users&#8217; Experience\uff0e<br \/>\nTransactions of Information Processing Society of Japan\uff0cVol.47, No.6, pp.1844-60, June, 2006.<\/p>\n<p>2. Satoru Tokuhisa, Sosuke Okubo, Ken Suguro, Taku Kotabe and Masa Inakage.<br \/>\nMYSQ: An entertainment system based on content creation directly linked to communication\uff0e<br \/>\nACM Computers In Entertainment (CIE), Volume 4, Issue 3, Article No.2, July 2006.<\/p>\n<p>3. Satoru Tokuhisa and Masa Inakage\uff0e<br \/>\nCreation, Discovery and Transition: Discussion about Interaction Models to Design &#8220;Enjoyment&#8221; in Entertainment System.<br \/>\nTransactions of Information Processing Society of Japan \uff0cVol.48, No.3, pp.1097-112, June, 2007.<\/p>\n<p>4. Masa Inakage\uff0cAtsuro Ueki\uff0cSatoru Tokuhisa\uff0cYuichiro Katsumoto\uff0e<br \/>\nDesigning Ubiquitous Content for Daily Lifestyle.<br \/>\nInternational Journal of Technology and Human Interaction, Vol. 5, Issue 1, pp. 35-40, 2009.<\/p>\n<p>5. Satoru Tokuhisa\uff0c Takuji Tokiwa and Masa Inakage.<br \/>\nAdjustive Media: Design Method of Media Art \/Entertainment with Feedback.<br \/>\nCognitive Studies\uff0cVol.17, No.3, pp.536-548, September, 2010.<\/p>\n<p>6. Yuichiro Katsumoto, Daisuke Uriu, Satoru Tokuhisa, Naohito Okude, Masa Inakage<br \/>\nDesign Methodology for Ubiquitous Content: AMAGATANA as a Case Study<br \/>\nThe Journal of the Society for Art and Science\uff0cVol.9, No.3, pp.111-118, September, 2010.<\/p>\n<p>7. Satoru Tokuhisa, Takaaki Ishizawa, Yoshimasa Niwa, Kenji Kasuya, Yuichiro Katsumoto, Shuichi Ishibashi, Satoru Hasimoto, Atsuro Ueki and Masa Inakage.<br \/>\nXtel: A Development Environment to Support Agile Prototyping of Ubiquitous Content<br \/>\nIEICE TRANSACTIONS on Information and Systems D, Vol.J93-D, No.10, pp.1809-1821.<\/p>\n<p>8. Satoru Tokuhisa and Yusuke Kamiyama.<br \/>\nPersonal, Physical, Social and Creative Contextual Design for Art Education: How to Achieve Fun in Art Education for Children.<br \/>\nACM Computers In Entertainment (CIE), Volume 12 Issue 1, December, 2014.<\/p>\n<p>9. Satoru Tokuhisa, Koichi Yoshino, Koichi Obata, Shizuko Endo, Karin Iwazaki, Minato Takeda, Mina Shibasaki, Youichi Kamiyama and Kouta Minamizawa.<br \/>\nA Service Design Practice using Special Exhibition \u201cMap of Japan created by Ino Tadataka\u201d at Tokyo National Museum and Museum Theater.<br \/>\nTransactions of the Virtual Reality Society of Japan, Vol.20, No.1, pp. 3-14, March, 2015.<\/p>\n<p>10.Mina Shibasaki, Yeuneu Chang, Minato Takeda, Koichi Obata, Koichi Yoshino, Shizuko Endo, Satoru Tokuhisa, and Kouta Minamizawa.<br \/>\nMulti-user Pointing System for Supporting Personal Appreciative Experience in VR theater<br \/>\nTransactions of the Virtual Reality Society of Japan, Vol.20, No.4, pp.333-344, 2015.<\/p>\n<p>11. Satoru Tokuhisa.<br \/>\nDesigning and Practicing a Design Framework For Designing a BOP Product &#8211; Report of Fieldwork at Timor<br \/>\nBulletin of Japanese Society for the Science of Design, Vol.62, No.4, pp.93-102, 2016<\/p>\n<p>12. Ayako Ishiyama, Satoru Tokuhisa, Fusako Kusunoki, Shigenori Inagaki, Takao Terano.<br \/>\nA Self-Made Personal Explanation Aid of Learning Materials in a Museum for Na\u00efve Developers.<br \/>\nInternational Journal on Advances in Intelligent Systems, Vol.9, No.1&amp;2, pp.14-26, 2016.<\/p>\n<p>13. Satoru Tokuhisa.<br \/>\nDesigning a Model to adopt New Design Methods into Japanese Companies based on Analysis of Adoption Process of Design Thinking.<br \/>\nBulletin of Japanese Society for the Science of Design Vol.65, No.4, pp.37-46, April 2019.<\/p>\n<p>14. Satoru Tokuhisa.<br \/>\nUX Design Strategy for VUI Devices based on Usage Patterns in Everyday Life by Users of VUI Devices for Consumers.<br \/>\nThe Transactions of Human Interface Society Vol.21, No.4, pp.349-358, October 2019.<\/p>\n<p>15. Satoru Tokuhisa<br \/>\nDesign Thinking in Large Companies and Design Consulting Firms in Japan.<br \/>\nJournal of Design Thinking Vol.1, No.2, pp.9-22, June 2021.<\/p>\n<p>16. Satoru Tokuhisal &amp; Tetsuro Morimoto<br \/>\nService design method for both non-human and human actors: What kinds of jobs should be assigned to service robots?<br \/>\nJournal of Design Business and Society Vol.7, No.2, pp.141-163, October 2021.<\/p>\n<p>17. Satoru Tokuhisal &amp; Tetsuro Morimoto<br \/>\nDevelopment and Evaluation of a Framework Aimed at Integrating Service Design and Implementation: Practical Service Design Involving Service Robots..<br \/>\nServiceology. Vol.7, No.1, pp.10-24, August 2023.<\/p>\n<h3>Book<\/h3>\n<p>1. Satoru Tokuhisa.<br \/>\nWeaving Regional Innovations<br \/>\nNTT Publication Co., Ltd., 2018<\/p>\n<h3>Book Chapters<\/h3>\n<p>1. Masa Inakage, Satoru Tokuhisa and Eri Watanabe and Yu Uchida<br \/>\nInteraction Design for Ubiquitous Content.<br \/>\nThe Art and Science of Interface and Interaction Design (Studies in Computational Intelligence)<br \/>\nChrista Sommerer, Lakhmi C. Jain and Laurent Mignonneau(eds.)<br \/>\npp.105-115, Springer, 2008.<\/p>\n<p>2. Keio University Ubiquitous Content Project<br \/>\nxtel: Interaction Design to Enrich Everyday Life.<br \/>\nAXIS, 2010.<\/p>\n<p>3. Masa Inakage, Takahiro Arakawa, Kenji Iguchi, Yuichiro Katsumoto, Makoto Katsura, Takeshi Osawa, Satoru Tokuhisa, and Atsuro Ueki<br \/>\nDesigning for Entertaining Everyday Experiences.<br \/>\nArt and Technology of Entertainment Computing and Communication<br \/>\nAdrian David Cheok<br \/>\npp.255-269, Springer, 2010.<\/p>\n<p>4. Satoru Tokuhisa, and Tetsuro Morimoto.<br \/>\nDesign for Service with Robots in Elderly Care Facilities in Japan Focusing on Human to Human Interaction.<br \/>\nPlurality and Cultural Specificity of Service Design in East and South East Asia.<br \/>\nJung-Joo Lee, Joon Sang Baek, and Eun Yu.<br \/>\npp.241-248, Springer, 2024.<\/p>\n<p>5. Satoru Tokuhisa.<br \/>\nThree Starting Points for New Business Creation: Collaboration with Generative AI in the New Business Creation Process.<br \/>\nBusiness Efficiency Improvement and Case Studies Using Generative AI.<br \/>\npp. 175\u2013180, Technical Information Institute, 2025.<\/p>\n<p>6. Satoru Tokuhisa.<br \/>\nThe New Business Creation Process Utilizing Generative AI.<br \/>\nTechnology Exploration, New Business Themes, and Idea Generation Accelerated by Generative AI and Data Analysis.<br \/>\npp. 169\u2013180, Johokiko Co., Ltd., 2026.<\/p>\n<h3>Magazines<\/h3>\n<p>1. Satoru Tokuhisa and Takuji Tokiwa.<br \/>\nA Design Method for BOP Users: Products for Social Innovation.<br \/>\n<a href=\"http:\/\/www.upassoc.org\/upa_publications\/user_experience\/past_issues\/2011-2.html#tokuhisa\">User Experience Magazine<\/a>, Volume 10, Issue 2, May, 2011.<\/p>\n<p>2. Satoru Tokuhisa.<br \/>\nSocial Innovation in Timor-Leste.<br \/>\n<a href=\"http:\/\/www.keio-up.co.jp\/mita\/index_1106.html\">Mita-hyoron<\/a>, No.1146, p.51, June, 2011.<\/p>\n<p>3. Satoru Tokuhisa.<br \/>\nThe Vitality of Region where the Resources Weave &#8211; Design Thinking .<br \/>\nKankyo Kaigi, 2019 Spring, March, 2019.<\/p>\n<h3>International Conferences (peer-reviewed, full-paper)<\/h3>\n<p>1. Satoru Tokuhisa, Taku Kotabe and Masa Inakage.<br \/>\natMOS: Self Expression Movie Generating System for 3G Mobile Communication.<br \/>\nThird International Conference on Mobile and Ubiquitous Multimedia (MUM 2004),Maryland, US, 27-29 October, 2004.<\/p>\n<p>2. Satoru Tokuhisa, Taku Kotabe and Masa Inakage.<br \/>\nEnhanced Entertaining Experience For Creative LBE with atMOS System.<br \/>\n10th International Conference on Virtual Systems and Multimedia (VSMM 2004), pp.450-459, Ogaki City, Gifu, Japan, 17-19 November, 2004.<\/p>\n<p>3. Satoru Tokuhisa and Masa Inakage.<br \/>\nSensible Node: Network-Based General Purpose Architecture Module that Reflects Environment.<br \/>\n2nd International Conference on Intelligent Environment National Technical University of Athens (IE 2006), Vol.2, pp.175-184, Athens, Greece, 5-6 July, 2006.<\/p>\n<p>4. Satoru Tokuhisa, Kenji Iguchi, Sosuke Okubo, Yoshimasa Niwa, Tomoyuki Nezu and Masa Inakage.<br \/>\nOTOTONARI: A Pervasive Game of Sound Composition based on Users\u2019Collaboration.<br \/>\nThe International Academic Conference on the Future of Game Design and Technology (Future Play 2006), London, Canada, 10-12 October, 2006.<\/p>\n<p>5. Satoru Tokuhisa, Kenji Iguchi, Sosuke Okubo, Yoshimasa Niwa, Tomoyuki Nezu and Masa Inakage.<br \/>\nOTOTONARI: Mobile Ad Hoc Pervasive Game that develops a regional difference.<br \/>\nInternational conference on Game research and development (Cyber Game 2006), pp.155-162, Perth, Australia, 4-6 December, 2006.<\/p>\n<p>6. Yoshimasa Niwa, Satoru Tokuhisa and Masa Inakage.<br \/>\nTalktic: The Contents Development Environment for Pervasive Computing<br \/>\nACM SIGCHI International Conference on Advances in Computer Entertainment Technology (ACE 2008), pp.34-41, Yokohama, Japan, 1-3 December, 2008.<\/p>\n<p>7. Satoru Tokuhisa.<br \/>\nNervixxx: A Video Performance System with Neural Interfaces.<br \/>\nIEEE The Second International Conferences on Advances in Computer-Human Interactions(ACHI 2009), pp.156-163, Cancun, Mexico, 1-7 February, 2009.<\/p>\n<p>8. Satoru Tokuhisa, Takaaki Ishizawa, Yoshimasa Niwa, Kenji Kasuya, Atsuro Ueki, Sho Hashimoto, Kazuhiko Koriyama and Masa Inakage.<br \/>\nxtel: A Development Environment to Support Rapid Prototyping of &#8220;Ubiquitous Content&#8221;.<br \/>\nTangible and Embedded Interaction 2009 (TEI 2009), pp.323-330, Cambridge, UK, 16-18 February, 2009.<\/p>\n<p>9. Satoru Tokuhisa.<br \/>\nAequorin: Design of a System for Reduction of the User\u2019s Stress in One Day.<br \/>\nInternational Workshop on Sensing and Acting in Ubiquitous Environments (SEACUBE 2009), St.-Petersburg, Russia, 12 October, 2009.<\/p>\n<p>10. Daisuke Uriu, Mizuki Namai, Satoru Tokuhisa, Ryo Kashiwagi, Masahiko Inami and Naohito Okude.<br \/>\npanavi: Recipe Medium with a Sensors-Embedded Pan for Domestic Users to Master Professional Culinary Arts.<br \/>\nConference on Human Factors in Computing Systems 2012 (CHI 2012), pp.129-138, Austin, US, 5-10 May, 2012.<\/p>\n<p>11. Yuichiro Katsumoto, Satoru Tokuhisa and Masa Inakage.<br \/>\nNinja Track: Design of Electronic Toy \u2028Variable in Shape and Flexibility.<br \/>\nSeventh International Conference on Tangible, Embedded and Embodied Interaction (TEI 2013), pp.17-24, Barcelona, Spain, 10-13 February, 2013.<\/p>\n<p>12. Satoru Tokuhisa, Kensuke Fujishiro, Takashi Kimura and Atsuro Ueki.<br \/>\nDesigning a Multi-Stakeholder Satisfaction Service for Group-Based Social Gift Purchase.<br \/>\nInternational Association of Societies of Design Research (IASDR 2013), Tokyo, Japan, 26-30 August, 2013.<\/p>\n<p>13. Satoru Tokuhisa<br \/>\nICT4D Design Patterns for Common Language in ICT Ecosystems.<br \/>\nOUI-ITD 2013, Cape Town, Republic of South Africa, 2-6 December, 2013.<\/p>\n<p>14. Ayako Ishiyama, Satoru Tokuhisa, Fusako Kusunoki, Shigenori Inagaki, Takao Terano.<br \/>\nA Self-Made Personal Explanation Aid for Museum Visitors.<br \/>\nCONTENT 2015, Nice, France, 22 &#8211; 27 March, 2015.<\/p>\n<p>15. Koichi Yoshino, Koichi Obata, and Satoru Tokuhisa.<br \/>\nFLIPPIN\u2019\u202f: Exploring a Paper-based Book UI Design in a Public Space.<br \/>\nConference on Human Factors in Computing Systems 2017 (CHI 2017), pp.1508-1517, Denver, US, 6-11 May, 2017.<\/p>\n<p>16. Satoru Tokuhisa.<br \/>\nThe Coconut Innovation framework: An innovation framework focusing on resources.<br \/>\nServDes 2018, pp.696-712, Milano, Italy, 18-20 June, 2018.<\/p>\n<p>17. Satoru Tokuhisa &#038; Tetsuro Morimoto<br \/>\nRapid Service Design Method for Services with Robots in Healthcare Facilities under COVID-19.<br \/>\nServDes 2023, pp.1216-1240, Rio de Janeiro, Brazil 11-14 July, 2023.<\/p>\n<p>18. Tetsuro Morimoto, Masakazu Hirota, Kakeru Sasaki, Kanako Kato, Ryusei Takigawa, Shigenobu Yoneyama, Takao Hayashi, Takeshi Fujikado, Satoru Tokuhisa.<br \/>\nLight-Field Visual System for the Remote Robot Operation Interface.<br \/>\n2023 IEEE\/RSJ International Conference on Intelligent Robots and Systems (IROS), Detroit, US, 1-5 October, 2023<\/p>\n<p>19. Satoru Tokuhisa.<br \/>\nDesigning and evaluating service design tools based on the philosophy of Web3.<br \/>\nServDes 2025, Hyderabad, India, 6-10 October, 2025.<\/p>\n<h3>International Conferences (peer-reviewed, short-paper)<\/h3>\n<p>1. Taku Kotabe, Satoru Tokuhisa, Ken suguro and Masa Inakage.<br \/>\natMOS &#8211; Self Package Movie.<br \/>\nSiggraph 2003 Emerging Technologies,<br \/>\nSan Diego, CA, U.S.A., 27-31 July, 2003.<\/p>\n<p>2. Satoru Tokuhisa, Alice Ding and Masa Inakage.<br \/>\nTri-Story as Intuitive Cinema: Interactive Storytelling based on Physical Action for Multi Screen.<br \/>\nACM SIGCHI International Conference on Advances in Computer Entertainment Technology (ACE 2005), pp.314-317, Valencia, Spain, 15-17 June, 2005.<\/p>\n<p>3. Satoru Tokuhisa, Yukinari Iwata and Masa Inakage.<br \/>\nSuirin.<br \/>\nSiggraph 2005 Emerging Technologies, Article No.22, Los-Angels, US, 31 July &#8211; 4 August, 2005.<\/p>\n<p>4. Satoru Tokuhisa, Yukinari Iwata and Masa Inakage.<br \/>\nre-acT-able pH [polyphony * Heredity].<br \/>\n1st International Conference on Digital Interactive Media Entertainment &amp; Arts (DIME 2006), Bangkok, Thailand, 25-27 October, 2006.<\/p>\n<p>5. Satoru Tokuhisa, Yukinari Iwata and Masa Inakage.<br \/>\nrhythmism: A VJ Performance System with Maracas based Devices<br \/>\nACM SIGCHI International Conference on Advances in Computer Entertainment Technology (ACE 2007), pp.204-207, Salzburg, Austria, 13-15 June, 2007.<\/p>\n<p>6. Satoru Tokuhisa.<br \/>\nNervixxx: An Introduction of Biosignal to Live Video Performance.<br \/>\nSiggraph Asia 2008 Sketch, Singapore, 10-13 December, 2008.<\/p>\n<p>7. Satoru Tokuhisa and Yusuke Kamiyama.<br \/>\nThe World is Canvas: A Coloring Application for Children based on Physical Interaction.<br \/>\nInternational Conference on Interaction Design and Children (IDC 2010), pp.315-318, Barcelona, Spain, 9-12 June, 2010.<\/p>\n<p>8. Satoru Tokuhisa and Yusuke Kamiyama.<br \/>\nThe World is Canvas: A Painting Application for Children based on the Social Constructivism System.<br \/>\nCreate10 &#8211; The interaction design conference, Edinburgh, UK, 30 June &#8211; 2 July, 2010.<\/p>\n<p>9. Daisuke Uriu, Mizuki Namai, Satoru Tokuhisa, Ryo Kashiwagi, Masahiko Inami, Naohito Okude.<br \/>\nExperience \u201cpanavi,\u201d: challenge to master professional culinary arts.<br \/>\nIn Extended Abstracts on Human Factors in Computing Systems (pp. 1445\u20131446), Austin, US, 5-10 May, 2012.<\/p>\n<h3>International Conferences (peer-reviewed, poster)<\/h3>\n<p>1. Takuji Tokiwa, Satoru Tokuhisa, Yuka Honna, Chieko Shinozaki, Fusako Kusunoki, Takuichi Nishimura, and Toru Iwatake.<br \/>\nSurround CoBIT: A method for presenting auditory information as a virtual acoustic field.<br \/>\n4th International Workshop on Smart Appliances and Wearable Computing\u3000(IWSAWC2004), Tokyo, Japan, March, 2004.<\/p>\n<p>2. Yu Ebihara, Chihiro Kondo, Maki Sugimoto, Satoru Tokuhisa, Takuji Tokiwa, Kentaro Harada, Hiroaki Miyasho, Toshitugu Yasaka, Anusha Withana, Masa Inakage.<br \/>\nA public display system that uses dynamic composition of digital images and sounds by analyzing related KANSEI information.<br \/>\nSiggraph Asia Poster, Seoul, 15-18 December, 2010.<\/p>\n<p>3. Fujimura, Noriyuki, Masa Inakage, Hideki Sunahara, Satoru Tokuhisa, Atsuro Ueki, Masato Yamanouchi<br \/>\nOpenlight: a concept of urban lighting to make urbanites aware of each other.<br \/>\nUbicomp 2013, pp. 17-20, Zurich, Switzerland, 8-13 September, 2013.<\/p>\n<p>4. Mina Shibasaki, Karin Iwazaki, Minato Takeda, Koichi Obata, Koichi Yoshino, Shizuko Endo, Kouta Minamizawa and Satoru Tokuhisa.<br \/>\nMeLight: Embodied Appreciation of Inouzu.<br \/>\nVRIC 2017, Laval, France, 22-26 March, 2017.<\/p>\n<p>5. Annisa Dhia Baswedan and Satoru Tokuhisa<br \/>\nThe Adventure in Science Museum: AR Game Featuring Anthropomorphized Companion to Enhance Learning Experience in Science Museum.<br \/>\nCHI PLAY Companion \u201924: Companion Proceedings of the 2024 Annual Symposium on Computer-Human Interaction in Play, pp. 18-23, Tampere, Finland, 14-17 October, 2024.<\/p>\n<p>6. Junsheng Qiu and Satoru Tokuhisa<br \/>\nDual-Track UX: A User Experience Evaluation Method for B2B SaaS Development.<br \/>\nCHI EA \u201925: Extended Abstracts of the 2025 CHI Conference on Human Factors in Computing Systems, pp.1-7, Yokohama, Japan, 26 April- 1 May, 2025.<\/p>\n<h3>Domestic Conferences (non-peer-reviewed, full-paper)<\/h3>\n<p>1. Naruhiko Shiratori\uff0cShuichi Ishibashi\uff0cTakaaki Ishizawa\uff0cDaisuke Uriu\uff0cAtsuro Ueki\uff0cYuichiro Katsumoto\uff0cYusuke Kamiyama\uff0cSatoru Tokuhisa\uff0cSho Hashimoto\uff0cNaohito Okude and Masa Inakage.<br \/>\nStochastic entertainment Computing<br \/>\nEntertainment Computing 2009, Tokyo, 16-18 September, 2009.<\/p>\n<p>2. Satoru Tokuhisa\uff0cShuichi Ishibashi\uff0cTakaaki Ishizawa\uff0cDaisuke Uriu\uff0cAtsuro Ueki\uff0cYuichiro Katsumoto\uff0cYusuke Kamiyama\uff0cNaruhiko Shiratori\uff0cSho Hashimoto\uff0cNaohito Okude and Masa Inakage.<br \/>\nxtel: A Development Environment for Ubiquitous Content.<br \/>\nEntertainment Computing 2009, Tokyo, 16-18 September, 2009.<\/p>\n<p>3. Daisuke Uriu\uff0cShuichi Ishibashi\uff0cTakaaki Ishizawa\uff0cAtsuro Ueki\uff0cYuichiro Katsumoto\uff0cYusuke Kamiyama\uff0cNaruhiko Shiratori\uff0cSatoru Tokuhisa\uff0cSho Hashimoto\uff0cNaohito Okude and Masa Inakage.<br \/>\nA Design Method for Ubiquitous Content: Seamless Development Process using Design Thinking and xtel Platform.<br \/>\nEntertainment Computing 2009, Tokyo, 16-18 September, 2009.<\/p>\n<p>4. Yuichiro Katsumoto\uff0cShuichi Ishibashi\uff0cTakaaki Ishizawa\uff0cAtsuro Ueki\uff0cDaisuke Uriu\uff0cYusuke Kamiyama\uff0cNaruhiko Shiratori\uff0cSatoru Tokuhisa, Sho Hashimoto\uff0cNaohito Okude and Masa Inakage.<br \/>\nAmagatana: A Case Study of the Design Method for Ubiquitous Content.<br \/>\nEntertainment Computing 2009, Tokyo, 16-18 September, 2009.<\/p>\n<p>5. Shuichi Ishibashi\uff0cTakaaki Ishizawa\uff0cAtsuro Ueki\uff0cDaisuke Uriu\uff0cYuichiro Katsumoto\uff0cYusuke Kamiyama\uff0cNaruhiko Shiratori\uff0cSatoru Tokuhisa\uff0cSho Hashimoto\uff0cNaohito Okude and Masa Inakage.<br \/>\nSound Candy: A Case Study of the Design Method for Ubiquitous Content.<br \/>\nEntertainment Computing 2009, Tokyo, 16-18 September, 2009.<\/p>\n<p>6. Mizuki Namai, Daisuke Uriu, Satoru Tokuhisa, Ryo Kashiwagi, Masahiko Inami, Naohito Okude.<br \/>\npanavi: a system enhancing cooking skills based on the pan embedded with sensors, actuators, and wireless communication function.<br \/>\nIEICE Technical Committee on Multimedia and Virtual Environment (MVE), Osaka, 11-12 November, 2009.<\/p>\n<p>7. Daisuke Uriu, Mizuki Namai, Satoru Tokuhisa, Ryo Kashiwagi, Masahiko Inami, Masa Inakage, Naohito Okude.<br \/>\nDesigning &#8220;Smart Kitchen Utensil&#8221;, Applying to Synthesize Design Thinking and &#8220;xtel&#8221; platform: Development Process of &#8220;panavi&#8221; System from Ideation to Production and Exhibition<br \/>\nIEICE Technical Committee on Multimedia and Virtual Environment (MVE), Osaka, 11-12 November, 2009.<\/p>\n<p>8. Atsuro Ueki, Shuichi Ishibashi, Takaaki Ishizawa, Daisuke Uriu, Yuichiro Katsumoto, Yusuke Kamiyama, Naruhiko Shiratori, Satoru Tokuhisa, Sho Hashimoto, Naohito Okude and Masa Inakage.<br \/>\nUbiquitous Contents Platform xtel: A developing system for contents in daily life.<br \/>\nSICE System Integration 2009, Tokyo, 24-15 December, 2009.<\/p>\n<p>9. Takaaki Ishizawa, Shuichi Ishibashi, Atsuro Ueki, Daisuke Uriu, Yuichiro Katsumoto, Yusuke Kamiyama, Naruhiko Shiratori, Satoru Tokuhisa, Sho Hashimoto, Naohito Okude and Masa Inakage.<br \/>\nMOXA: Web integrated nodes for ubiquitous computing.<br \/>\nSICE System Integration 2009, Tokyo, 24-15 December, 2009.<\/p>\n<p>10. Sho Hashimoto, Shuichi Ishibashi, Takaaki Ishizawa, Atsuro Ueki, Daisuke Uriu, Yuichiro Katsumoto, Yusuke Kamiyama, Naruhiko Shiratori, Satoru Tokuhisa, Naohito Okude and Masa Inakage.<br \/>\nIP and web access for small nodes using proxy system.<br \/>\nSICE System Integration 2009, Tokyo, 24-15 December, 2009.<\/p>\n<p>11. Naruhiko Shiratori, Shuichi Ishibashi, Takaaki Ishizawa, Atsuro Ueki, Daisuke Uriu, Yuichiro Katsumoto, Yusuke Kamiyama, Sho Hashimoto, Satoru Tokuhisa, Naohito Okude and Masa Inakage.<br \/>\nConstructing the Life System for Storing Experience Using xtel Framework.<br \/>\nSICE System Integration 2009, Tokyo, 24-15 December, 2009.<\/p>\n<p>12. Yusuke Kamiyama, Shuichi Ishibashi, Takaaki Ishizawa, Atsuro Ueki, Daisuke Uriu, Yuichiro Katsumoto, Naruhiko Shiratori, Sho Hashimoto, Satoru Tokuhisa, Naohito Okude and Masa Inakage.<br \/>\nA Report of a Practical Case of a System for Storing Experience in an Exhibition.<br \/>\nSICE System Integration 2009, Tokyo, 24-15 December, 2009.<\/p>\n<p>13. Chihiro Kondo, Yu Ebihara, Maki Sugimoto, Satoru Tokuhisa, Takuji Tokiwa, Kentaro Harada, Hiroaki Miyasho, Toshitsugu Yasaka, and Masa Inakage.<br \/>\nDevelopment of digital signage content generation system based on sensitivity information.<br \/>\nEntertainment Computing 2010, Kyoto\uff0c22-24 October, 2010.<\/p>\n<p>14. Yuichiro Katsumoto\uff0cSatoru Tokuhisa and Masa Inakage\uff0e<br \/>\nNinja Track: An interaction technique using a structure that can change its shape and flexibility.<br \/>\n19th Workshop on Interactive Systems and Software (WISS 2011), Kyoto\uff0c1-3 December, 2010.<\/p>\n<p>15. Mina Shibasaki, Yeoni Chang, Ko Takeda, Koichi Obata, Koichi Yoshino, Kouta Minamizawa and Satoru Tokuhisa,.<br \/>\nMulti-user Pointing System for Supporting Personal Appreciative Experience in VR theater.<br \/>\nThe 18th Annual Conference of the Virtual Reality Society of Japan, Osaka, 18-20 September, 2013.<\/p>\n<p>16. Yeoni Chang, Mina Shibasaki, Ko Takeda, Koichi Obata, Koichi Yoshino, Kouta Minamizawa and Satoru Tokuhisa,.<br \/>\nVisitor&#8217;s behavior Analysis in Museum Theater with Multi-user Pointing System.<br \/>\nEntertainment Computing 2013. Takamatsu, 4-6 October, 2013.<\/p>\n<p>17. Satoru Tokuhisa.<br \/>\nCoconut Innovation Framework: An innovation framework focusing on resources based on local culture.<br \/>\nJapan Association for Cultural Economics, JACE Annual Conference 2017. Oita, 1-2 July, 2017.<\/p>\n<p>18. Satoru Tokuhisa.<br \/>\nA Design Method of Innovation Programs for Small Size Cities.<br \/>\nJapan Association for Cultural Economics, JACE Annual Conference 2018. Kyoto, 14-15 July, 2018.<\/p>\n<p>19. Satoshi Sakiyama, Manabu Sugii, Shin Hoshino, Hiroshi Murai, Satoru Tokuhisa.<br \/>\nDevelopment of long term PBL courses focusing on local collaboration.<br \/>\nJapan Society for Intellectual Production Annual Conference 2019. Nara, 20-21 June, 2019.<\/p>\n<p>20. Junsheng Qiu, Satoru Tokuhisa.<br \/>\nA comprehensive user experience evaluation method for the ToB-SaaS software in the development phase.<br \/>\nThe 205th Human Interface Society Workshop: \u201cValidating Service Design: Planning, Implementation, and Reflections on Qualitative and Quantitative Evaluation (SIG-UXSD-18)&#8221;. Tokyo\/Hybrid, 9 November, 2023.<\/p>\n<p>21. Li Zikang, Satoru Tokuhisa<br \/>\nInterface Design of Shopping Application for Older People with Mild Cognitive Impairment.<br \/>\nThe 206th Human Interface Society Workshop: \u201cAssistive Technologies for the Elderly and People with Disabilities Based on Individual Needs, and General Topics (SIG-ACI-32)\u201d. Tokyo, 6-7 December, 2023.<\/p>\n<p>22. Satoru Tokuhisa<br \/>\nProposal of Service Design Principles Based on Web3 Philosophy.<br \/>\nThe 12th Annual Conference of the Society for Serviceology. Tokyo, 5-7 March, 2024.<\/p>\n<p>23. Junsheng Qiu, Keito Iwashita, Yuka Yamane, Hongxu Luo, Naofumi Akita, Hiroyuki Matsukuma, Shunta Matsutomi, Yasuyuki Hirai, Satoru Tokuhisa, Koriko Kudo, Rafuikurumaru Fuisuramu, Kimiyo Kikuchi, Yoko Sato.<br \/>\nUtilization of Service Design Tools to Improve Maternal Healthcare Services in Bangladesh: A Case Study of the Portable Health Clinic Maternal Healthcare Service.<br \/>\nThe 12th Annual Conference of the Society for Serviceology. Tokyo, 5-7 March, 2024.<\/p>\n<p>24. Satoru Tokuhisa.<br \/>\nQualitative Analysis of Regional DAO Community Managers: Challenges and Insights in Regional DAO Management.<br \/>\nHuman Interface Symposium 2024. Kyoto, 18-20 September, 2024.<\/p>\n<p>25. Liu Yuqi, Satoru Tokuhisa<br \/>\nRevealing Secrets to AI: Analyzing Trust and Self-Disclosure in Interactions with AI and Humans.<br \/>\nThe 210th Human-Computer Interaction and 84th Ubiquitous Computing Joint Research Meeting. Awaji, 18-19 November, 2024.<\/p>\n<p>26. Haruto Koga, Satoru Tokuhisa<br \/>\nA Qualitative Study on Parent-Child Interaction Using an AR Application at the Fukuoka City Science Museum.<br \/>\nThe 211th Human-Computer Interaction Research GMeeting. Okinawa, 14-15 January, 2025.<\/p>\n<p>27. Satoru Tokuhisa.<br \/>\nDevelopment and Evaluation of Service Design Tools Based on Web3 Principles.<br \/>\nThe 13th Annual Conference of the Society for Serviceology. Osaka\u30014-6 March 2025.<\/p>\n<p>28. Zhao Yanqi\uff0cSatoru Tokuhisa<br \/>\nReal-Time Communication for Children with Hearing Impairments: An Approach Based on Nonverbal Interaction.<br \/>\nEC2025. Tokyo, 25-27 August, 2025.<\/p>\n<p>29. Satoru Tokuhisa<br \/>\nDesign Guidelines for a Digital Platform to Support Effective Collaboration Among Stakeholders in Community DAOs.<br \/>\nHuman Interface Symposium 2025. Kanazawa, 10-12 September, 2025.<\/p>\n<p>30. Satoru Tokuhisa<br \/>\nA Longitudinal Evaluation of Web3 Service Design Tools Using Diary Studies.<br \/>\nThe 14th Annual Conference of the Society for Serviceology. Chiba, 3-5 March, 2026.<\/p>\n<h3>Patents<\/h3>\n<p>1. domestic &#8220;Information processing mechanisms, methods, systems and programs&#8221;<br \/>\nPatent application: 2004-148724<br \/>\nPatent publication: 2005-333309<br \/>\nInvestor \/ applicant\uff1aSatoru Tokuhisa\uff0cTaku Kotabe\uff0cKen Suguro\uff0cSosuke Okubo and Masa Inakage\uff0e<\/p>\n<p>2. domestic &#8220;Cooking system, and kitchen utensils and a cooking set for the cooking system&#8221;<br \/>\nPatent application: 2009-212237<br \/>\nPatent publication: 2011-58782<br \/>\nApplicant\uff1a Keio University<br \/>\nInvestor: Mizuki Namai, Daisuke Uriu, Satoru Tokuhisa, Ryo Kashiwagi, Masahiko Inami, Naohito Okude.<\/p>\n<h3>Exhibitions<\/h3>\n<p>1. Taku Kotabe, Satoru Tokuhisa, Ken suguro and Masa Inakage.<br \/>\natMOS &#8211; Self Packaging Movie &#8211; .<br \/>\n<a href=\"http:\/\/www.siggraph.org\/s2003\/conference\/etech\/atmos.html\" target=\"_blank\" rel=\"noopener noreferrer\">Siggraph 2003 Emerging Technologies<\/a>,<br \/>\nSan Diego, CA, US., 27-31 July, 2003.<\/p>\n<p>2. Takuji Tokiwa, Satoru Tokuhisa, Fusako Kusunoki.<br \/>\nSound Table.<br \/>\n<a href=\"http:\/\/www.ntticc.or.jp\/Archive\/2003\/kirokutohyougen\/Works\/soundtable_j.html\" target=\"_blank\" rel=\"noopener noreferrer\">ICC &#8220;Archives and Representation&#8221;<\/a> *only Japanese\uff0cNTT Inter Communication Center, Tokyo, 10 October &#8211; 24 November, 2003.<\/p>\n<p>3. Taku Kotabe\uff0cSatoru Tokuhisa\uff0cKen Suguro\uff0cSosuke Okubo\uff0cMaki Motegi and Masa Inakage\uff0e<br \/>\natMOS &#8211; Self Package Movie.<br \/>\n<a href=\"http:\/\/plaza.bunka.go.jp\/english\/festival\/2003\/entertainment\/000428\/index.php\" target=\"_blank\" rel=\"noopener noreferrer\">2003[7th] Japan Media Art Festival Entertainment Division<\/a>\uff0c<br \/>\nTokyo Metropolitan Museum of Photography\uff0cTokyo, 27 Febrary &#8211; 7 March, 2004.<\/p>\n<p>4. Satoru Tokuhisa\uff0cSosuke Okubo\uff0cKen Suguro\uff0cMakoto Naito\uff0cKen Kajimura\uff0cTakashi Shintani\uff0cTaku Kotabe\uff0e<br \/>\nMYSQ &#8211; My Style So Qute ! &#8211; .<br \/>\n<a href=\"http:\/\/www.kds.kddi.com\/\" target=\"_blank\" rel=\"noopener noreferrer\">KDDI DESIGNING STUDIO &#8220;Next Interface&#8221;<\/a> *only Japanese, Tokyo, 5 March, 2005 &#8211; 31 September 2008.<\/p>\n<p>5. Satoru Tokuhisa\uff0cMakoto Naito\uff0cKen Kajimura\uff0cTakashi Shintani\uff0e<br \/>\nSmartwall.<br \/>\nKeio University, SFC Campas, Media Center B1\uff0cKanagawa, 31 March, 2005 &#8211; 31 March, 2009.<\/p>\n<p>6. Satoru Tokuhisa\uff0cKenji Iguchi\uff0cSosuke Okubo\uff0cYoshimasa Niwa\uff0cTomoyuki Nezu and Masa Inakage\uff0e<br \/>\nOTOTONARI\uff0e<br \/>\nExpo Aichi 2005, Aichi, 23 June and 8 July, 2005.<\/p>\n<p>7. Satoru Tokuhisa, Yukinari Iwata and Masa Inakage.<br \/>\nSuirin.<br \/>\n<a href=\"http:\/\/www.siggraph.org\/s2005\/main.php?f=conference&amp;p=etech&amp;s=etech17\" target=\"_blank\" rel=\"noopener noreferrer\">Siggraph 2005 Emerging Technologies<\/a>,<br \/>\nLos-Angels, CA, US., 31 July &#8211; 4 August, 2005.<\/p>\n<p>8. Satoru Tokuhisa\uff0cSosuke Okubo\uff0cKen Suguro and Taku Kotabe\uff0e<br \/>\nMYSQ &#8211; My Style So Qute ! &#8211; (video).<br \/>\nGood Design Presentation 2005, Tokyo Big Site, Tokyo, 25-27 August, 2005.<\/p>\n<p>9. Satoru Tokuhisa\uff0cYukinari Iwata and Masa Inakage\uff0e<br \/>\nSuirin.<br \/>\n<a href=\"http:\/\/interactivetokyo.jp\/2005\/index.php\" target=\"_blank\" rel=\"noopener noreferrer\">interactive Tokyo 2005(iTokyo2005)<\/a> *only Japanese,<br \/>\nNational Museum of Emerging Science and Innovation\uff0cTokyo, 25 &#8211; 26 31 August, 2005.<\/p>\n<p>10. Satoru Tokuhisa, Yukinari Iwata and Masa Inakage.<br \/>\nSuirin.<br \/>\n<a href=\"http:\/\/www.laval-virtual.org\/\" target=\"_blank\" rel=\"noopener noreferrer\">Laval Virtual<\/a> 2006 Revolution,<br \/>\nLaval, France, 26 &#8211; 30 April, 2006.<\/p>\n<p>11. Satoru Tokuhisa\uff0cSosuke Okubo\uff0cKen Suguro\uff0e<br \/>\natMOS &#8211; Self Packaging Movie &#8211; .<br \/>\n<a href=\"http:\/\/www.skipcity.jp\/event\/vm\/exhibition\/0605311.html\" target=\"_blank\" rel=\"noopener noreferrer\">Skipcity Movie Museum &#8220;PLAY\uff01Digital Movie: From Watching Movie to Playing Movie&#8221;<\/a>, Saitama, 2 June &#8211; 18 September, 2006.<\/p>\n<p>12. Satoru Tokuhisa.<br \/>\nSuirin.<br \/>\n<a href=\"http:\/\/kmd.sfc.keio.ac.jp\/MDT.htm\" target=\"_blank\" rel=\"noopener noreferrer\">Keio Media Design Media Design Tours &#8217;06<\/a> *only Japanese, Daikanyama Hillside Plaza, Tokyo, 12 September, 2006.<\/p>\n<p>13. Satoru Tokuhisa, Yukinari Iwata and Masa Inakage.<br \/>\nre-acT-able pH [polyphony * Heredity].<br \/>\n<a href=\"http:\/\/dimea.org\/\" target=\"_blank\" rel=\"noopener noreferrer\">1st International Conference on Digital Interactive Media Entertainment &amp; Arts (DIME 2006) Research + Art Exhibition<\/a>,<br \/>\nBangkok, Thailand, 25-27 October, 2006.<\/p>\n<p>14. Satoru Tokuhisa\uff0cSosuke Okubo\uff0cKen Suguro and Taku Kotabe\uff0e<br \/>\nMYSQ &#8211; My Style So Qute ! &#8211; (video).<br \/>\n<a href=\"http:\/\/adaa.jp\/2006\/e\/12_list.html#d\" target=\"_blank\" rel=\"noopener noreferrer\">Asia Digital Art Award (ADAA) 2006<\/a>, Fukuoka Asian Art Museum, Fukuoka, 2-15 January, 2007.<\/p>\n<p>15. Yukinari Iwata and Satoru Tokuhisa\uff0e<br \/>\nrhythmism (video).<br \/>\n<a href=\"http:\/\/plaza.bunka.go.jp\/festival\/2006\/recommend\/entertainment.php\" target=\"_blank\" rel=\"noopener noreferrer\">2006[10th] Japan Media Art Festival Entertainment Division<\/a>,<br \/>\nTokyo Metropolitan Museum of Photography, Tokyo, 24 February &#8211; 4 March, 2007.<\/p>\n<p>16. Atsuro Ueki\uff0cMiho Haraguchi(Surroundings Inc.) and Satoru Tokuhisa.<br \/>\nTentacula (video).<br \/>\n<a href=\"http:\/\/adaa.jp\/2007\/j\/12_list.html#i\" target=\"_blank\" rel=\"noopener noreferrer\">Asia Digital Art Award (ADAA) 2007<\/a>, Fukuoka Asian Art Museum, Fukuoka, 26 January &#8211; 5 February, 2008.<\/p>\n<p>17. Satoru Tokuhisa.<br \/>\naequorin.<br \/>\n<a href=\"http:\/\/xtel.sfc.keio.ac.jp\/en\/2009\/02\/ubiquitous_content_symposium_2.html\" target=\"_blank\" rel=\"noopener noreferrer\">Keio University Ubiquitous Content Project Ubiquitous Content Symposium 2009<\/a>, Daikanyama Hillside Plaza, Tokyo, 27 &#8211; 28 February, 2009.<\/p>\n<p>18. Satoru Tokuhisa, Takaaki Ishizawa, Atsuro Ueki, Shuichi Ishibashi, Daisuke Uriu, Naruhiko Shiratori, Yuichiro Katsumoto, Yusuke Kamiyama, Sho Hashimoto and Masa Inakage<br \/>\nxtel.<br \/>\n<a href=\"http:\/\/www.siggraph.org\/asia2009\/for_attendees\/emerging_technologies\/details\/?type=etech&amp;id=307\" target=\"_blank\" rel=\"noopener noreferrer\">SIGGRAPH Asia Emerging Technologies DIY Hardware: Reinventing Hardware for the Digital Do-It-Yourself Revolution<\/a>, Yokohama, Japan, 16-19 December, 2009.<\/p>\n<p>19. Satoru Tokuhisa, Yusuke Kamiyama.<br \/>\nThe World is Canvas.<br \/>\n<a href=\"http:\/\/www.wsc.or.jp\/\" target=\"_blank\" rel=\"noopener noreferrer\">6th Workshop Collection<\/a> *only Japanese, Keio University, Yokohama, Japan, 27-28 February, 2010.<\/p>\n<p>20. Satoru Tokuhisa, Yusuke Kamiyama.<br \/>\nThe World is Canvas: A Coloring Application for Children based on Physical Interaction.<br \/>\n<a href=\"http:\/\/www.iua.upf.es\/idc2010\/program.htm#demos\" target=\"_blank\" rel=\"noopener noreferrer\">International Conference on Interaction Design and Children(IDC 2010)<\/a>, Barcelona\uff0cSpain, 9-12 July, 2010.<\/p>\n<p>21. Taketoshi Ando, Yurie Endo, Yoshio Kusumi, Godai Sahara, Satoru Tokuhisa, Nootoshi Morizumi, Naoaki Yamamoto.<br \/>\nWanic kit.<br \/>\n<a href=\"http:\/\/see-d.jp\/1023.html\" target=\"_blank\" rel=\"noopener noreferrer\">See-D Contest Final Conference<\/a>, National Graduate Institute for Policy Studies, Tokyo, 23 October, 2010<\/p>\n<p>22. Taketoshi Ando, Yurie Endo, Yoshio Kusumi, Godai Sahara, Satoru Tokuhisa, Nootoshi Morizumi, Naoaki Yamamoto and Shan Riku.<br \/>\nWanic kit.<br \/>\n<a href=\"http:\/\/bases.stanford.edu\/150k\/productshowcase\" target=\"_blank\" rel=\"noopener noreferrer\">Bases 150k Challenge Product Showcase<\/a>, Stanford University, US, 18 May, 2011<\/p>\n<p>23. Taketoshi Ando, Yurie Endo, Yoshio Kusumi, Godai Sahara, Satoru Tokuhisa, Nootoshi Morizumi, Naoaki Yamamoto.<br \/>\nWanic kit.<br \/>\n<a href=\"http:\/\/see-d.jp\/final_presentation.html\" target=\"_blank\" rel=\"noopener noreferrer\">See-D Innovation Challenge Final Presentation<\/a>, National Graduate Institute for Policy Studies, Tokyo, 22 May, 2011<\/p>\n<p>24. Satoru Tokuhisa<br \/>\nA Retrospective on the Works of Satoru Tokuhisa<br \/>\n<a href=\"http:\/\/www.japaninstitute.jp\/u35jp\/nominate-exhibition\/\" target=\"_blank\" rel=\"noopener noreferrer\">Vol.1 U35 JAPAN AWARD 10 neutral circuits JP2013<\/a>, Yokohama Red Blick Warehouse, Yokohama, 19-24 December, 2013<\/p>\n<p>25. Kari Iwasaki, Minato Takeda, Mina Shibasaki, Yoichi Kamiyama, Koichi Yoshino, Koichi Obata, Shizuko Endo, Satoru Tokuhisa, Kota Minamizawa<br \/>\nLets&#8217;s check, learn, walk, and experience the Inozu!<br \/>\nTokyo National Museuam, Tokyo, 15 July \u2013 31 August, 2014<\/p>\n<p>26. Koichi Yoshino, Koichi Obata, Satoru Tokuhisa<br \/>\nFlip and Touch the Hokusai Manga<br \/>\nThe Lab. The World\u2019s No. 1 Research Institute, Grand Front, Osaka, 15 April \u2013 30 September, 2016<\/p>\n<p>27. Satoru Tokuhisa<br \/>\nWANIC Coconut Spirits<br \/>\n<a href=\"https:\/\/hiconf.lne.st\/conference\/philippines2019\/\/\" target=\"_blank\" rel=\"noopener noreferrer\">HYPER INTER-DISCIPLINARY CONFERENCE in the Philippines<\/a>, Philippine Trade Training Center, Pasay City, Manila, 07 December, 2019<\/p>\n<h3>TV\u30fbRadio<\/h3>\n<p>1. Chikyu-Agora at Yamaguchi University &#8220;Come together global Talent&#8221;<br \/>\nNHK BS-1<br \/>\n3 May, 2015.<\/p>\n<p>2. Ohiru ha Zenkai Radio Time &#8220;Across The Borders ! Catch up the global!&#8221;<br \/>\nKRY Yamaguchi<br \/>\n1 July, 2015.<\/p>\n<p>3. Otona Walk &#8211; Yamguchi Uni Night &#8211;<br \/>\nFM Yamaguchi<br \/>\n31 July, 2015.<\/p>\n<h3>Web Media<\/h3>\n<p>1.&#8221;Suirin: Computer-Augmented Healing&#8221;<br \/>\nwe make money not art.<br \/>\n13 Aug, 2005.<br \/>\n<a href=\"http:\/\/we-make-money-not-art.com\/suirin_computer\/\">[article](online)<\/a><\/p>\n<p>2. &#8220;A COMPUTER-AUGMENTED HEALING TO RELIEVE STRESS&#8221;<br \/>\nMedical Device Technology Alert: Measuring Autonomic Dysfunction Activity; Computer-Augmented Stress Relief; Extracorporeal Ventricular Assist Device.<br \/>\n02 Sep, 2005.<\/p>\n<p>3. &#8220;Booth your ego&#8221;<br \/>\nSpringwise.com: new business ideas for entrepreneurial minds.<br \/>\n03 Dec, 2005.<br \/>\n<a href=\"http:\/\/www.springwise.com\/entertainment\/booth_your_ego\/\">[article](online)<\/a><\/p>\n<p>4. &#8220;Until the Coconut Spirits from Developing Countries Surprise the World.&#8221;<br \/>\nworksight.<br \/>\n18 Feb, 2019.<br \/>\n<a href=\"https:\/\/www.worksight.jp\/issues\/1366\">[article](online)<\/a><\/p>\n<p>5. &#8220;Solution for innovation Ahead of Local Resources.&#8221;<br \/>\nworksight.<br \/>\n25 Feb, 2019.<br \/>\n<a href=\"https:\/\/www.worksight.jp\/issues\/1368\">[article](online)<\/a><\/p>\n<p>6. &#8220;Reasons why local innovations need community.&#8221;<br \/>\nFLOAT<br \/>\n19 July, 2019.<br \/>\n<a href=\"https:\/\/pool.amana.jp\/float\/20190719-interview8\">[article](online)<\/a><\/p>\n<p>7. &#8220;Value Proposition focusing on local resources.&#8221;<br \/>\nFLOAT<br \/>\n1 August, 2019.<br \/>\n<a href=\"https:\/\/pool.amana.jp\/float\/event\/20190712-1\">[article](online)<\/a><\/p>","protected":false},"excerpt":{"rendered":"<p>PhD Thesis A Design Method for Creatio, Entertainment with Creation. Keio University (Media and Governance), S[&#8230;]<\/p>\n","protected":false},"author":1,"featured_media":0,"parent":0,"menu_order":4,"comment_status":"open","ping_status":"closed","template":"page-full.php","meta":[],"_links":{"self":[{"href":"https:\/\/www.dangkang.com\/en\/wp-json\/wp\/v2\/pages\/7"}],"collection":[{"href":"https:\/\/www.dangkang.com\/en\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/www.dangkang.com\/en\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/www.dangkang.com\/en\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.dangkang.com\/en\/wp-json\/wp\/v2\/comments?post=7"}],"version-history":[{"count":114,"href":"https:\/\/www.dangkang.com\/en\/wp-json\/wp\/v2\/pages\/7\/revisions"}],"predecessor-version":[{"id":1263,"href":"https:\/\/www.dangkang.com\/en\/wp-json\/wp\/v2\/pages\/7\/revisions\/1263"}],"wp:attachment":[{"href":"https:\/\/www.dangkang.com\/en\/wp-json\/wp\/v2\/media?parent=7"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}